Meshmachine是网格建模附加程序的一个插件,它专注于没有细分曲面的硬曲面工作。融合和取消融合曲面,创建可变圆角和刷新,编辑和修复倒角几何体,取消倒角和倒角,清理布尔交点并创建周长环,将早期网格状态保留为楼梯并将其用于法线传输,展平和拉直法线,对称和镜像自定义法线,以及使用插头-包括。完美细节表面,可定制。Meshmachine解锁了新的网格建模工作流,包含30个工具和28个插件资源。
插件功能:
将倒角更改为圆角/倒角并返回
更改倒角或倒角的宽度
创建可变圆角并冲洗
切角并切回硬边
实际编辑现有倒角
解决两个斜面相交的几何重叠难题
基于另一个多边形展平多边形或基于3个顶点展平多边形
沿法线或边缘展平
通过旋转重定向倒角流
将三角形倒角转换为四边形
将详细信息插入网格
构建自己的插件并创建/购买/出售插件库
清除布尔值并在交点周围创建干净的外围环路
隐藏备份和其他工具引用的对象,而不会混淆场景
创建和操作自定义法线
镜像和对称自定义法线
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支持Blender 2.93, 3.0, 3.1
Meshmachine is a plug-in of mesh modeling add-on program, which focuses on hard surface work without subdivision surface. Fuse and unfuse surfaces, create variable fillets and flushes, edit and repair bevel geometry, cancel bevel and chamfer, clean up Boolean intersections and create perimeter rings, keep the earlier mesh state as stairs and use it for normal transfer, flatten and straighten normals, symmetrically and mirror custom normals, and use plugs -incl. Perfectly detailed surface, customizable. Meshmachine unlocks the new grid modeling workflow and contains 30 tools and 28 plug-in resources.
Plug in features:
Change chamfer to fillet / chamfer and return
Change the width of a chamfer or bevel
Create variable fillets and rinse
Chamfer and chamfer back to hard edge
Actually edit an existing chamfer
Solve the difficult geometric overlapping problem of two inclined planes meeting
Flatten a polygon based on another polygon or flatten a polygon based on 3 vertices
Flatten along normal or edge
Redirect chamfer flow by turning
Convert triangle bevel to quadrangle
Insert details into your grid
Build your own plug and create / buy / sell plug Libraries
Clean up Booleans and create clean peripheral loops around intersections
Hide objects referenced by backups and other tools without confusing the scene
Create and manipulate custom normals
Mirror and symmetry custom normals
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Blender 2.93, 3.0, 3.1 supported
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