插件Eyek可以将多张贴图直接投射到模型的UV中,非常方便操作。用于纹理的Blender插件,通过非破坏性工作流程将多个图像投影映射到一个UV层。
Blender插件,用于通过非破坏性工作流程将多个图像投影映射到一个UV层来纹理化。
默认情况下支持UDIM。
无需在“从视图投影UV”中,将图像投影到现有UV上。
比应用相机图像更通用。
使用图像参考(空)作为贴花。
支持Alpha通道。
一次投影多个对象。
来自多个相机的投影和清空同时执行。
可选阴影–投影不会穿过对象。
支持和不断更新。社区建议的功能。
支持软件 Blender 2.9+
The plug-in Eyek can directly project multiple maps into the UVs of the model, which is very convenient for operation. Blender plug-in for textures, which maps multiple image projections to a UV layer through a non-destructive workflow.
Blender plug-in for texturing by mapping multiple image projections to a single UV layer through a non-destructive workflow.
UDIM is supported by default.
You do not need to project the image onto existing UVs in Project UVs from View.
More versatile than applying camera images.
Use the image reference (empty) as the decal.
Alpha channel is supported.
Project multiple objects at once.
Projection and emptying from multiple cameras are performed simultaneously.
Optional Shadows – The projection does not pass through the object.
Support and update constantly. The function of community suggestions.
Support software Blender 2.9+
评论0