GridCut 插件是一个优雅的一键式解决方案,用于对当前活动对象进行网格切片。 许多修改器要求网格具有一定的多边形密度,而由于多种原因,细分修改器常常无法达到目的。 细分往往会导致微小的多边形、拉伸的多边形过多,并且在 nGons 的情况下,通常会导致奇怪的镶嵌。 这就是 GridCut 派上用场的地方! 无论任何或所有轴上的拓扑如何,它都会均匀分布切割。
支持软件 Blender 3.0, 3.1, 3.2
The GridCut plug-in is an elegant one-click solution for grid slicing of the currently active object. Many modifiers require the mesh to have a certain polygon density, but for many reasons, subdivision modifiers often fail to achieve their objectives. Subdivision often leads to too many tiny polygons and stretched polygons, and in the case of nGons, it usually leads to strange tessellation. This is where GridCut comes in handy! Regardless of the topology on any or all axes, it will evenly distribute the cutting.
Support software Blender 3.0, 3.1, 3.2
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