Blender的插件包含用于在 Blender 权重绘制模式下简化工作流程的工具。对装配工、动画师和角色艺术家有用,但不仅如此。
将权重应用于顶点的简单菜单 – 具有正常工作的对称性和自动归一化
所有工具的自定义权重镜像,即使拓扑不对称也能工作。
对称化即使拓扑不对称也能工作的顶点组
从多个选定的顶点轻松挑选/复制顶点权重。
混合顶点权重 – 添加、替换、乘以从一个骨骼到另一个骨骼的权重
改进平滑,水平权重 – 具有正常工作的对称性和自动归一化
使用自定义渐变衰减(Ease、线性、高斯)和镜像绘制渐变。
‘从相邻覆盖’ – 替换相邻几何体中选定顶点上的断重。
项目权重 – 将非选定网格部件的权重投影到选择
Blender’s plugin includes tools for simplifying workflow in Blender weight drawing mode. Useful for assemblers, animators, and character artists, but not only that.
Simple menu for applying weights to vertices – with normal symmetry and automatic normalization
Custom weight mirroring for all tools works even if the topology is asymmetric.
Symmetrization of vertex groups that can work even with topological asymmetry
Easily select/copy vertex weights from multiple selected vertices.
Blending vertex weights – adding, replacing, and multiplying weights from one bone to another
Improved smoothing, horizontal weighting – with normal symmetry and automatic normalization
Draw gradients using custom gradient attenuation (Ease, Linear, Gaussian) and mirroring.
‘Overlay from Adjacent’ – Replace the broken weights on selected vertices in adjacent geometry.
Project Weights – Projects the weights of non selected grid components onto the selection
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