Blender插件摄像机真实物理灯光自动对焦Photographer v 5.0.14 + 预设库介绍
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为 EEVEE、Cycles 和 LuxCore 2.5添加了新的物理相机、 物理光设置和LightMixer界面。This add-on for Blender 2.8x and 2.9x adds new Physical Camera, Physical Light settings and a LightMixer interface for EEVEE, Cycles and LuxCore 2.5。
Photographer V4 专属功能:
- LightMixer,一个用户友好的界面,用于管理场景中的灯光。
- World Mixer ,一个用户友好的界面,用于管理每个摄像机的 HDRI 和 World 材料。
- 自发光混合器,一个用户友好的界面,用于管理场景中的自发光材料。
- 相机的光学渐晕和 散景纹理支持。
- 一个革新的UI,一个更精简的工作流程。
- 许多小的生活质量改进和稳定性修复。
包括以前的版本功能:
-使用曝光真正的相机设置(ISO,光圈,快门速度)以上的艺术家友好的控制(EV值)
-物理光单位(流明,坎德拉,勒克斯),色温和预设
-自动曝光在视口中
– 镜头倾斜和自动Archviz倾斜
-使用快门速度或快门角度进行运动模糊控制
-带有视口选择器的白平衡
-每台相机的分辨率,具有艺术家友好的预设
-自动对焦(单一、连续或跟踪)
-相机列表 和 主相机可以在相机之间切换
– 现在支持物理相机和物理光的动画。
– 易于使用的相机目标
-渲染队列一次渲染一台或所有相机,逐步保存您的图像并将它们存储在新的渲染槽中。
-焦平面 可视化相机焦距。
Photographer v 5.0.11支持Blender软件 2.8, 2.9, 3.0, 3.1, 3.2, 3.2.1, 3.3, 3.4, 3.5
Photographer v 5.1.3支持Blender软件 2.8, 2.9, 3.0, 3.1, 3.2, 3.2.1, 3.3, 3.4, 3.5
Photographer v 5.1.4支持Blender软件 2.8, 2.9, 3.0, 3.1, 3.2, 3.2.1, 3.3, 3.4, 3.5
Exclusive functions of photographer V4:
Lightmixer, a user-friendly interface, is used to manage lights in the scene.
World mixer, a user-friendly interface for managing HDRI and world materials for each camera.
Self luminous mixer, a user-friendly interface, is used to manage self luminous materials in the scene.
Camera’s optical vignetting and scatter texture support.
An innovative UI, a more streamlined workflow.
Many small quality of life improvements and stability repairs.
Include previous version features:
-Use artist friendly control (EV value) above the real camera settings (ISO, aperture, shutter speed) for exposure
-Physical light units (lumens, candela, lux), color temperature and preset
-Auto exposure in Viewport
– lens tilt and automatic archviz tilt
-Motion fuzzy control using shutter speed or shutter angle
-White balance with viewport selector
-The resolution of each camera has an artist friendly preset
-Auto focus (single, continuous or tracking)
-The camera list and main camera can be switched between cameras
– now supports the animation of physical cameras and physical light.
– easy to use camera targets
-The rendering queue renders one or all cameras at a time, gradually saving your images and storing them in a new rendering slot.
-Focal plane visualization camera focal length.
Support blender software 2.8, 2.9, 3.0, 3.1, 3.2, 3.2.1, 3.3, 3.4, 3.5
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