插件在AE中让设计和制作肢体动画变得容易,凭借其定制的创新设计,只需点击几下,即可快速轻松地从头开始创建完美的角色。使用我们直观的构建器设计肢体,可修改动画形状、颜色、参数、修剪、偏移、蒙版等,拥有自定义手柄、参考线或形状层;还可以保存、导入和导出您的设计,能使用IK或FK或在它们之间混合。
v1.1.4更新内容:
– 更新了激活密钥 URL。
– 添加了 GuideLayerCreate 撤消组。修复了子分辨率下的引导层位置。修复了M1 SoC上的多线程渲染配置。
– 更改了内部表达式的创建方式,并将重新创建表达式按钮移动到内部参数组。
– 修复了MFR多帧渲染的表达式错误并添加了重新创建表达式按钮。
– 添加了对多帧渲染和 Apple Silicon 的M1芯片支持。
支持Win/Mac系统:AE CC 2015 – 22022 或更高版
The plug-in makes it easy to design and make limb animation in AE. With its customized innovative design, it can quickly and easily create perfect characters from scratch with just a few clicks. Use our intuitive builder to design limbs, which can modify animation shapes, colors, parameters, trims, offsets, masks, etc., with custom handles, guides or shape layers; You can also save, import, and export your designs, using IK or FK or blending between them.
V1.1.4 update:
– the activation key URL has been updated.
– added guidelayercreate undo group. Fixed the position of the boot layer under sub-resolution. Fixed multithreaded rendering configuration on M1 SOC.
– changed the creation method of the internal expression and moved the recreate expression button to the internal parameter group.
– fixed the expression error of MFR multi frame rendering and added the recreate expression button.
– added M1 chip support for multi frame rendering and apple silicon.
Support win/mac system: AE CC 2015 – 22022 or higher
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