剪影是概念艺术和设计中一种有效的原则和方法。使用这种方法可以帮助艺术家设计具有有趣和吸引人的形状的角色、道具或环境,这些形状可以很好地协同工作。所以,我对这个项目的目标是在 Blender 中重新创建它,但不需要创建更多的编辑器,浪费时间配置它们并且不得不不断地远离你的工作。通过这种方式,一切都更加集成在同一场景中,您可以在其中进行控制。
支持软件 Blender 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93
Silhouette is an effective principle and method in conceptual art and design. Using this method can help artists design characters, props, or environments with interesting and attractive shapes that work well together. So my goal for this project is to recreate it in Blender, but I don’t need to create more editors, waste time configuring them and have to keep away from your work. In this way, everything is more integrated in the same scene, where you can control.
Support software Blender 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93
评论0