Blender插件 独立渲染管理器B-Renderon V3.1 Win介绍
使用插件可对Blender的工程项目进行批量渲染,不同的项目、摄像机、模式、场景、图层等进行队列渲染输出。
我每天都在一个小型动画工作室工作,使用Blender(以及其他软件),然后回家后,我会在个人项目中使用Blender。无论是在工作中还是在家中,我都发现我和其他与我共事的动画师越来越依赖命令行脚本进行渲染,这既是因为性能的提高(即内存消耗减少,使用某些附加组件的渲染崩溃减少,而且渲染速度通常更快),也是因为我们经常需要在夜间或周末留下多个混合文件进行渲染。
支持Blender 2.6x, 2.7x, 2.77, 2.78, 2.79, 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6
Using plugins, Blender’s engineering projects can be batch rendered, and different projects, cameras, modes, scenes, layers, etc. can be queued for rendering and output.
I work in a small animation studio every day, using Blender (and other software), and then when I go home, I use Blender in my personal projects. Whether at work or at home, I have found that I and other animators I work with are increasingly relying on command-line scripts for rendering, both due to improved performance (i.e. reduced memory consumption, reduced rendering crashes using certain additional components, and usually faster rendering speed) and because we often need to leave multiple mixed files for rendering at night or on weekends.
Supports Blender 2.6x, 2.7x, 2.77, 2.78, 2.79, 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6
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