Blender插件 内存自动优化Memsaver Memory Optimizer Vram Saver V1.2.1介绍
memsaver能够减少最终渲染中最终变小的对象的纹理大小。这减少了VRAM内存消耗,并使其成为大型项目或硬件限制时非常有用的工具。为了减少VRAM消耗,memsaver 的自适应图像调整大小功能遍历场景中的所有对象,并根据相机和渲染尺寸计算最终渲染中的最终大小,并在可能的情况下缩小它们的纹理——仅此一项就可以节省许多 GB 的 VRAM。或者,您也可以使用“调整图像大小”功能使选定对象或所有对象的纹理变小 – 在这种情况下,memsaver 仅在原始对象大于选定分辨率时缩小比例。任何状况之下。原始图像保持不变,而缩小版本保存到缓存文件夹中。如果您打开一个已使用 memsaver 缩小的场景并且您安装了 memsaver,它会自动重新生成缓存。恢复到原始文件是一个单击操作。
支持软件 Blender 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 4.0
Memsave can reduce the texture size of objects that eventually become smaller in the final rendering. This reduces VRAM memory consumption and makes it a very useful tool for large projects or hardware limitations. To reduce VRAM consumption, memsave’s adaptive image resizing function traverses all objects in the scene, calculates the final size in the final rendering based on the camera and rendering size, and reduces their texture if possible – this alone can save many GB of VRAM. Alternatively, you can use the “Adjust Image Size” feature to make the texture of the selected object or all objects smaller – in this case, memsave only scales out when the original object is larger than the selected resolution. Under any circumstances. The original image remains unchanged, while the reduced version is saved in the cache folder. If you open a scene that has been reduced using memsave and you have installed memsave, it will automatically regenerate the cache. Restoring to the original file is a single click operation.
Support software Blender 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 4.0
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