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摄像机反求视频跟踪特效合成软件 Syntheyes Pro 2304 Build 1056 Win


摄像机反求视频跟踪特效合成软件 Syntheyes Pro 2304 Build 1056 Win介绍

摄像机反求视频跟踪特效合成软件 Syntheyes Pro 2304 Build 1056 Win

摄像机反求视频跟踪特效合成软件 Syntheyes Pro 2304 Build 1056 Win

SynthEyes 是一个独立的应用程序软件,针对相机、物体、几何体和平面跟踪、稳定和运动捕捉进行了优化,具有高性能、庞大的功能列表、可导出到许多应用程序以及实惠的价格。使用 SynthEyes 进行小动物插入、修复晃动的镜头、虚拟布景、对象移除、立体制作、360° VR、建筑预览、事故重建、产品植入、面部和身体捕捉…

SynthEyes 可以帮助我做什么? 您可以使用 SynthEyes 来帮助插入动画生物或车辆;稳定摇晃的传统或 360° VR 镜头;扩展或修复一组;将虚拟布景添加到绿屏拍摄中;更换标志或插入监控图像;从镜头中删除不需要的物体;制作360°虚拟现实或3D立体电影;创建架构预览;重建事故或碰撞;拍摄后进行植入式广告;将图像从一个镜头移动到另一个镜头;为演员添加 3D 控制论植入物、美容效果或伤害;制作全景背景或干净的盘子;从图像构建纹理 3D 网格;添加 3D 粒子效果;或捕捉身体动作来驱动计算机生成的角色。这些只是更常见的用途;我们相信您能想到更多。

其特点是什么? 你有多少时间?如需更长的列表,请单击顶部的“功能”项。这里有一些开始。SynthEyes 提供 3D 跟踪、集合重建、稳定和动作捕捉。它可以处理相机跟踪、2-和3-D平面跟踪、带或不带参考网格的对象跟踪、几何跟踪、几何层次跟踪、辅助跟踪、相机+对象跟踪、基准标记、测量镜头、多重镜头跟踪、三脚架(节点、2.5-D)跟踪、混合三脚架和平移镜头、立体镜头、节点立体镜头、变焦镜头、360° VR镜头、镜头畸变、光解算。键控器可简化并加快绿屏镜头的跟踪。图像预处理器有助于消除颗粒、压缩伪影、偏心或变化的照明,并改善低对比度照片,或在 360° VR 镜头之间进行转换。

SynthEyes 提供对具有挑战性的镜头的跟踪过程的完全控制,包括监督跟踪器的高效工作流程、组合的自动/监督跟踪、偏移跟踪、增量求解、卷帘快门补偿、硬和软路径锁定系统、低视角镜头的距离约束以及立体的跨摄像机约束。求解器阶段系统允许您使用基于节点的可视化方法(不是介绍版本)来设置复杂的解决策略。您可以通过手动或使用一些很酷的相位技术对齐网格、基于线的单帧对齐系统来设置具有跟踪器约束、相机约束、自动地平面查找工具的坐标系。ViewShift 系统允许您执行对象删除、合并分割镜头、生成动画纹理贴图等操作。

 

YnthEyes is an independent application software optimized for camera, object, geometry, and plane tracking, stability, and motion capture. It has high performance, a large feature list, can be exported to many applications, and is affordable. Using SyntheEyes for small animal insertion, fixing shaking shots, virtual scenery, object removal, 3D production, 360 ° VR, building preview, accident reconstruction, product implantation, facial and body capture
What can SyntheEyes help me with? You can use SyntheEyes to help insert animated creatures or vehicles; Stable shaking traditional or 360 ° VR lens; Expand or repair a group; Add virtual scenery to green screen shooting; Replace signs or insert surveillance images; Remove unnecessary objects from the lens; Produce 360 ° virtual reality or 3D stereoscopic movies; Create architecture preview; Reconstruction of accidents or collisions; Implantable advertising after filming; Moving an image from one lens to another; Add 3D Cybernetics implants, beauty effects or injuries to actors; Create panoramic backgrounds or clean plates; Constructing texture 3D meshes from images; Add 3D particle effects; Or capture body movements to drive computer-generated characters. These are just more common uses; We believe you can think of more.
What are its characteristics? How much time do you have? For a longer list, click on the “Features” item at the top. There are some beginnings here. SynthEyes provides 3D tracking, assembly reconstruction, stabilization and Motion capture. It can handle camera tracking, 2- and 3-D plane tracking, object tracking with or without reference grids, geometric tracking, geometric hierarchy tracking, auxiliary tracking, camera+object tracking, benchmark marking, measurement lens, multi lens tracking, tripod (node, 2.5-D) tracking, mixed tripod and pan lens, stereo lens, node stereo lens, zoom lens, 360 ° VR lens, lens distortion, and optical solution. Keycontrollers can simplify and accelerate the tracking of green screen lenses. The image preprocessor helps to eliminate particles, compress artifacts, eccentricity or varying lighting, and improve low contrast photos, or convert between 360 ° VR lenses.
SyntheEyes provides complete control over the tracking process of challenging shots, including efficient workflow of supervised trackers, combined automatic/supervised tracking, offset tracking, incremental solving, roller shutter compensation, hard and soft path locking systems, distance constraints for low angle shots, and stereo cross camera constraints. The solver stage system allows you to use node based visualization methods (rather than introducing versions) to set complex solution strategies. You can set up a coordinate system with tracker constraints, camera constraints, and automatic ground plane finding tools by manually or using some cool phase techniques to align the grid, line based single frame alignment system. The ViewShift system allows you to perform operations such as object deletion, merging and splitting shots, and generating animated texture maps.
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常见问题
blender怎么安装插件?blender插件安装通用方法!
一、手动安装插件 1、双击打开桌面上的“此电脑”,然后点击界面上方的“查看”选项,并勾选“隐藏项目”选项; 2、然后在blender软件的安装目录下找到“addons”文件夹,如果你是软件默认安装在C盘的,那么路径是“本地磁盘C用户JxerAppDateRoamingBlenderFoundationBlender2.82scriptsaddons”,2.82是软件的版本,大家根据自己的版本来; 3、然后将下载好的插件压缩包解压到当前文件夹,然后将解压好的文件夹直接复制到“addons”文件夹下; 4、然后打开blender软件,在界面上方点击“编辑”选项,在弹出的菜单中点击“偏好设置”选项,或者按“Ctrl+Alt+U”快捷键调出偏好设置窗口; 5、进入blender偏好设置窗口后,点击“插件”选项,然后在搜索栏输入插件的名称,然后在显示的选项中勾选插件即可。 二、在blender内部安装插件 1、首先下载好插件安装包,不用解压; 2、接着打开blender软件,点击菜单栏的“编辑”选项,然后点击“偏好设置”; 3、在弹出的设置窗口勾选“插件”选项,然后点击“安装”按钮,找到自己下载的插件压缩包,勾选好,再点击右下角的“安装插件”选项; 4、接着会弹出新的界面,勾选插件选项即可。
文章来自后期屋,原文链接:https://lanfucai.com/rj/dh/25189,转载请注明出处。后期屋提供AE模板代改服务
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